AI Insights · Timothy · October 2021
Top 5 Cannabis Games in Oceania Q3 2021 Performance
Explore the performance of the top 5 cannabis-themed mobile games in Oceania during Q3 2021, including trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 cannabis-themed mobile games on a unified platform in Oceania showed varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals interesting trends across these popular apps.
Weed Inc: Idle Tycoon experienced fluctuations in weekly revenue, peaking at around $13.9K in the week of August 23. Downloads showed a general downward trend, starting at 11.4K in late June and dropping to 7.8K by the end of September. Active users also saw a decline from 22.4K to 15.7K over the quarter.
Hempire - Weed Growing Game had a significant increase in revenue, reaching approximately $6.6K in early September. Weekly downloads were inconsistent, with a notable dip to 697 by the end of September. The number of active users also decreased from 4.4K to 3.5K throughout the quarter.
Weed Firm 2: Back To College showed a steady increase in revenue, culminating at $3K in the last week of September. Weekly downloads remained relatively stable, hovering around 900 in July and slightly decreasing to 647 by the end of September. Active users saw a slight decline from 2.5K to 1.8K.
Bud Farm: Idle Tycoon Game demonstrated robust revenue performance, with peaks at $12.7K in late July and $11.5K in late August. Downloads were modest, starting at 583 in late June and increasing to 991 by the end of September. Active users fluctuated but generally trended upward, reaching 1.8K at the quarter's end.
Wiz Khalifa's Weed Farm had stable revenue, peaking at $904 in the last week of September. Downloads were consistent, with minor variations, ending at 364 in late September. Active users remained relatively steady, around 1.3K throughout the quarter.
For more detailed insights and comprehensive data, visit Sensor Tower.